After about a week in-game you wont be struggling from this anymore. The XP boosts will be massively helpful too. New comments cannot be posted and votes cannot be cast, The subreddit for Project Zomboid. It cancels out their negatives. More annoying than anything, gives you less time in the day. @keyframes ibDwUVR1CAykturOgqOS5{0%{transform:rotate(0deg)}to{transform:rotate(1turn)}}._3LwT7hgGcSjmJ7ng7drAuq{--sizePx:0;font-size:4px;position:relative;text-indent:-9999em;border-radius:50%;border:4px solid var(--newCommunityTheme-bodyTextAlpha20);border-left-color:var(--newCommunityTheme-body);transform:translateZ(0);animation:ibDwUVR1CAykturOgqOS5 1.1s linear infinite}._3LwT7hgGcSjmJ7ng7drAuq,._3LwT7hgGcSjmJ7ng7drAuq:after{width:var(--sizePx);height:var(--sizePx)}._3LwT7hgGcSjmJ7ng7drAuq:after{border-radius:50%}._3LwT7hgGcSjmJ7ng7drAuq._2qr28EeyPvBWAsPKl-KuWN{margin:0 auto} Can be overcome when you build up your stealth skills. ._3Z6MIaeww5ZxzFqWHAEUxa{margin-top:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._3EpRuHW1VpLFcj-lugsvP_{color:inherit}._3Z6MIaeww5ZxzFqWHAEUxa svg._31U86fGhtxsxdGmOUf3KOM{color:inherit;fill:inherit;padding-right:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._2mk9m3mkUAeEGtGQLNCVsJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;color:inherit} Unless TIS changed something Poor Eyesight is permament, used to pick that one and survived for couple of months and it didn't go away but it was long time ago in a galaxy far, far away What about if you quit smoking? Conspicuous: 3/5. You can really live without this one, 6 points is costly too. The most expensive traits in the game, but often essential to survival. Late, but the thing with Short Sighted in this particular guide from OP is just that at the moment it's seemingly free points, so they don't personally use it. Keen Hearing greatly increases that radius, letting you "see" threats coming from farther away. This one is pretty easy to mitigate by simply eating a lot of food once you are playing the game. Prone to illness makes you more likely to get a cold but outdoorsman makes you less likely to get and cold and you're something like 90% less likely to get scratched on a tree which also covers thin skinned. Similar to angler, if you want to use long blunt take this perk, otherwise, don't. Underweight has a similar penalty, it makes your attacks deal less damage. It can be rather annoying having a character only stressing out any time you go into a tight. Reduces container capacity by 30%, including vehicles. The only reason it isn't more highly ranked is after a few months you get less and less panic from zombies anyway. Create an account to follow your favorite communities and start taking part in conversations. Useful for stealth, but you can always just stop moving to avoid making sound. A lot of people are happy being slowpokes. Best Positive Traits in Project Zomboid Build 41, How to cure and fix Nervous Wreck moodle in Project Zomboid, How to barricade and board up windows in Project Zomboid, All Project Zomboid Moodles and how to deal with them, All comments must be on topic and add something of substance to the post, Do not attempt to start a poll in the comments, We reserve the right to remove a comment for any reason, Do not impersonate a staff member or influencer. Also IRL Nervous Wreck. Categories Community content is available under CC-BY-SA unless otherwise noted. The negative effects from these traits will not last. inconspicuous actually sucks. The problem being, this is per tick, so if you're on a tile for 9 ticks and there is a 92% chance, you'll almost always likely be seen regardless, because it's not a 92% chance the whole time, it's 92% chance per tick which happens extremely fast in terms of gameplay. Even with prone to illness and prolonged periods of being soaking wet I've never caught a cold. 4 & 5- Always worth considering when making a new character. Because of this, it's an easy +2 point that can go towards a decent positive trait. Take with outdoorsman to negate most of the negative effects and gain 2 free points. Reading skill books is often a useful way to pass time and alleviate boredom during times when you don't want to go outdoors- in rain, fog or darkness for example. I've never found food to be a massive issue in this game, just forage for a few hours and you'll have enough food for the week. I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight . All you need to do to overcome the drawback of this trait is carry an extra water bottle in your bag. Nimble increases your move speed in combat stance but is almost impossible to level without some kind of boost. ._3Qx5bBCG_O8wVZee9J-KyJ{border-top:1px solid var(--newCommunityTheme-widgetColors-lineColor);margin-top:16px;padding-top:16px}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN{margin:0;padding:0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center;margin:8px 0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ.QgBK4ECuqpeR2umRjYcP2{opacity:.4}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label{font-size:12px;font-weight:500;line-height:16px;display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label svg{fill:currentColor;height:20px;margin-right:4px;width:20px;-ms-flex:0 0 auto;flex:0 0 auto}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_{-ms-flex-pack:justify;justify-content:space-between}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_ svg{display:inline-block;height:12px;width:12px}._2b2iJtPCDQ6eKanYDf3Jho{-ms-flex:0 0 auto;flex:0 0 auto}._4OtOUaGIjjp2cNJMUxme_{padding:0 12px}._1ra1vBLrjtHjhYDZ_gOy8F{font-family:Noto Sans,Arial,sans-serif;font-size:12px;letter-spacing:unset;line-height:16px;text-transform:unset;--textColor:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColorShaded80);font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;color:var(--textColor);fill:var(--textColor);opacity:1}._1ra1vBLrjtHjhYDZ_gOy8F._2UlgIO1LIFVpT30ItAtPfb{--textColor:var(--newRedditTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newRedditTheme-widgetColors-sidebarWidgetTextColorShaded80)}._1ra1vBLrjtHjhYDZ_gOy8F:active,._1ra1vBLrjtHjhYDZ_gOy8F:hover{color:var(--textColorHover);fill:var(--textColorHover)}._1ra1vBLrjtHjhYDZ_gOy8F:disabled,._1ra1vBLrjtHjhYDZ_gOy8F[data-disabled],._1ra1vBLrjtHjhYDZ_gOy8F[disabled]{opacity:.5;cursor:not-allowed}._3a4fkgD25f5G-b0Y8wVIBe{margin-right:8px} This will make your start more difficult, but you can easily overcome this by eating more/less accordingly. I play with all loot set to extremely rare except for melee weapons set to rare and guns/ammo set to normal. Just watch life and living and read books for the first week to level cooking. What pacifist actually does is lower the experience gain for weapon-related skills. Reddit and its partners use cookies and similar technologies to provide you with a better experience. If you're not a Burglar (or Police) it's a very good pick. Maybe 5/5 Simply because it's the only trait that gives nimble. Strong, Thick Skinned, Outdoorsman Keen Hearing traits fall under positive traits. Farming isnt too difficult to level, either. I imagine most players that die in combat die because they weren't backing away fast enough. This will keep your high tier weapons usable for longer. ._3oeM4kc-2-4z-A0RTQLg0I{display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between} Pacifist. No brainer. This one will really depend on the type of character you want to play and which version of the game you are playing. Useful for stealth, but stealth skills will always be far, far more useful to level up. Aside from exhaustion, sleepiness is the biggest danger as the more tired you get, the more your perception decreases. Each trait takes a certain amount of points away from the player's total of points, so they will also need to select negative traits to balance trait point count. Luckily, we will go over some of the best negative traits we like to pick during our playthroughs. Some traits in Project Zomboid can't be picked at the same time, however, you can pick both Underweight and Fit, which seem to cancel each other out. I agree that dexterous is mandatory and I couldnt play without it. Nimble along with weapon proficiency and fitness is the key to taking on sizable groups effectively. New comments cannot be posted and votes cannot be cast, The subreddit for Project Zomboid. Tomatoes do have a reason to be grown in that they can be used in mouse traps (IDK why), however they're still bad because the plants grow too few tomatoes and take too long to grow in comparison to cabbage. Luckily this is manageable as long as you have a steady supply of cigarettes. Pretty much a non-issue with certain weapons that can consistently one-shot even at low skill levels. Unfit: Very low endurance, very low endurance regeneration. I'm ranking all negative traits from More Traits mod in Project Zomboid!Check my top 10 best traits video: https://youtu.be/XedZcMPudMo-------Join me:DISCORD. While water will shut off during the first month of the game, it's easy to find . When you're trying to coral zombies, Keen Hearing let's you see how far zombies are following behind you without having to constantly spin around and risk having the slow down let them catch you. I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight (uncertain, but open to others testing) Underweight Unfit Very Underweight Weak Community provided temporary traits: Napkin math puts all of that together as +42 trait points that either can be worked off or will eventually become irrelevant. ._2FKpII1jz0h6xCAw1kQAvS{background-color:#fff;box-shadow:0 0 0 1px rgba(0,0,0,.1),0 2px 3px 0 rgba(0,0,0,.2);transition:left .15s linear;border-radius:57%;width:57%}._2FKpII1jz0h6xCAw1kQAvS:after{content:"";padding-top:100%;display:block}._2e2g485kpErHhJQUiyvvC2{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;-ms-flex-pack:start;justify-content:flex-start;background-color:var(--newCommunityTheme-navIconFaded10);border:2px solid transparent;border-radius:100px;cursor:pointer;position:relative;width:35px;transition:border-color .15s linear,background-color .15s linear}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D{background-color:var(--newRedditTheme-navIconFaded10)}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D._1L5kUnhRYhUJ4TkMbOTKkI{background-color:var(--newRedditTheme-active)}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D._1L5kUnhRYhUJ4TkMbOTKkI._3clF3xRMqSWmoBQpXv8U5z{background-color:var(--newRedditTheme-buttonAlpha10)}._2e2g485kpErHhJQUiyvvC2._1asGWL2_XadHoBuUlNArOq{border-width:2.25px;height:24px;width:37.5px}._2e2g485kpErHhJQUiyvvC2._1asGWL2_XadHoBuUlNArOq ._2FKpII1jz0h6xCAw1kQAvS{height:19.5px;width:19.5px}._2e2g485kpErHhJQUiyvvC2._1hku5xiXsbqzLmszstPyR3{border-width:3px;height:32px;width:50px}._2e2g485kpErHhJQUiyvvC2._1hku5xiXsbqzLmszstPyR3 ._2FKpII1jz0h6xCAw1kQAvS{height:26px;width:26px}._2e2g485kpErHhJQUiyvvC2._10hZCcuqkss2sf5UbBMCSD{border-width:3.75px;height:40px;width:62.5px}._2e2g485kpErHhJQUiyvvC2._10hZCcuqkss2sf5UbBMCSD ._2FKpII1jz0h6xCAw1kQAvS{height:32.5px;width:32.5px}._2e2g485kpErHhJQUiyvvC2._1fCdbQCDv6tiX242k80-LO{border-width:4.5px;height:48px;width:75px}._2e2g485kpErHhJQUiyvvC2._1fCdbQCDv6tiX242k80-LO ._2FKpII1jz0h6xCAw1kQAvS{height:39px;width:39px}._2e2g485kpErHhJQUiyvvC2._2Jp5Pv4tgpAsTcnUzTsXgO{border-width:5.25px;height:56px;width:87.5px}._2e2g485kpErHhJQUiyvvC2._2Jp5Pv4tgpAsTcnUzTsXgO ._2FKpII1jz0h6xCAw1kQAvS{height:45.5px;width:45.5px}._2e2g485kpErHhJQUiyvvC2._1L5kUnhRYhUJ4TkMbOTKkI{-ms-flex-pack:end;justify-content:flex-end;background-color:var(--newCommunityTheme-active)}._2e2g485kpErHhJQUiyvvC2._3clF3xRMqSWmoBQpXv8U5z{cursor:default}._2e2g485kpErHhJQUiyvvC2._3clF3xRMqSWmoBQpXv8U5z ._2FKpII1jz0h6xCAw1kQAvS{box-shadow:none}._2e2g485kpErHhJQUiyvvC2._1L5kUnhRYhUJ4TkMbOTKkI._3clF3xRMqSWmoBQpXv8U5z{background-color:var(--newCommunityTheme-buttonAlpha10)} So, here is the list of all Positive Traits in Project Zomboid ranked from best to worst: Fast Learner . The critical chance of attacks is capped between 10% and 90%. In addition to slow reader and slow learner, it looks like pacifist is just an XP penalty for weapons, so it could be taken alongside them if you're willing to put up with all that extra grind. Outdoorsman: I never take it. Check near gas stations and inside residential homes and youre bound to come across some cigarettes to sate those smoker cravings. The +2 boosts will be insanely useful from the early to late game. YouTuber Retanaru also posted a great video breaking down some of the best traits to use that you can see here. First aid is not. The Best Positive Traits in Project Zomboid Build 41. 2 Skills boosted, but there are probably more useful perks you can take. 22. r/projectzomboid. The best traits in Project Zomboid are Short Sighted, High Thirst and Weak Stomach, they are examples of traits that cause little to no inconvenience and or are easy to fix. Expensive, though. Take fast learner instead. More annoying than anything. This list will show you my personal favorites and make you think of some traits you didnt consider before. The farming skill itself isn't THAT useful though and your points will often best be spent elsewhere. Reduces sound. Press question mark to learn the rest of the keyboard shortcuts. Yes. I like it, but more importantly a lot of other people consider it very useful as well. It is 99% the answer to all these posts. It doesn't really change anything as reading in Project Zomboid is already slow at normal speed. Prone to illness + outdoorsman somewhat cancel out for +2 points. The mechanics are complicated but a few levels in nimble/lightfooted largely nullify clumsy, and being in stealth gives zombies a chance to ignore your footstep sounds on top of that. Positive Traits: Speed Demon 1/5 Waste of one point. 2- Not directly harmful, but either a bit too expensive or too situational to be worth using. and the bonus to build times and construction strength are great too. Consensus I've gotten from others on Cat's Eyes definitely makes it at least a 3. 1- More harm than good, either because it costs too many points, doesnt give enough for what it is, or because it may get you killed. This also reduces your base fatigue rate by a good amount, meaning that you avoid the horrendous tired debuffs for longer. and our Could be worth taking in conjunction with the negative perk "Prone to Illness" as it gives you 2 free points, which is why I didn't rate this lower. The XP boost to nimble is great, as it levels extremely slowly on its own. Solid option for people wanting to live off the grid. Athletic is non negotiable. https://discord.gg/theindiestone, Press J to jump to the feed. Water is easy to obtain. Cat's Eyes 2/5 Not bad per se, just not worth the points. This trait would be a hard sell even as a negative. Will the withdraw symptoms cease after awhile? This will only really become a problem if you are playing in a multiplayer server. I wanna make a full late game character. First Aider: also easy 1/5. Underweight is your friend. I play with darker nights so Cat Eyes is one that I always take. ), Its a free +2 points and doesnt affect your gameplay at all (as far as Ive seen), Edit: oops I misunderstood its actually -2 points, but for a general +35% esp gain increase to everything is a steal, this is controversial, but I always take hard of hearing perk. Description: Stress and unhappiness decrease after smoking tobacco. Tailoring is a massively overlooked skill and starting XP boosts to tailoring are few and far between. Brave Gardener: 1/5. Possibly the best perk you can take. Anything that increases endurance loss will probably get you killed. Waste of points. Don't eat spoiled food. Don't really need it if you have a profession that gives maintenance though. Significantly defeats the purpose of using vehicles. Just confirming what you stated about keen hearing. I also asked them to read the rest of your guide. Eventually Claustrophobic will wear off in Project Zomboid as well. This increases how far you can "see" behind your character and is enough of a buff that you can fast-forward and still react to zombies that attack from behind. I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight . Otherwise, 5 free points. Don't take it if you're planning on using an axe as a main weapon. One of the best traits frequently recommended by the Project Zomboid community is Short-Sighted. For only 2 points this perk is a must-have. Keep that in mind. It helps peel away some of them from larger groups. One of them is asthmatic, which I don't think should be too much of an issue if I'm going for a stealth build. Basically 2 free points. Just fast forward time. May get you killed from sneaky back attack zombies. Large zed groups can be pulled outside, sleeping turned off makes sleep a non-issue, and you actually get the benefit of never getting boredom. I'm considering taking hearty appetite next time. January 15, 2022 by Jeff Project Zomboid is a zombie survival RPG with very deep mechanics. Once you get to a normal weight, its 6 free points. Foraging will keep you well fed thru summer and trapping will keep you fed thru winter. I don't see very many discussions on this topic, and the wikis are barren with which traits can go away aside from those as a result of the recent Fitness update. .LalRrQILNjt65y-p-QlWH{fill:var(--newRedditTheme-actionIcon);height:18px;width:18px}.LalRrQILNjt65y-p-QlWH rect{stroke:var(--newRedditTheme-metaText)}._3J2-xIxxxP9ISzeLWCOUVc{height:18px}.FyLpt0kIWG1bTDWZ8HIL1{margin-top:4px}._2ntJEAiwKXBGvxrJiqxx_2,._1SqBC7PQ5dMOdF0MhPIkA8{vertical-align:middle}._1SqBC7PQ5dMOdF0MhPIkA8{-ms-flex-align:center;align-items:center;display:-ms-inline-flexbox;display:inline-flex;-ms-flex-direction:row;flex-direction:row;-ms-flex-pack:center;justify-content:center} Which negative traits do you guys usually pick? Im not sure why you rate hiker and gardener so highly. Before posting try the sledgehammer. Related: Best Positive Traits in Project Zomboid Build 41. Someone feel free to correct me if I'm wrong. Because of this, it may prove to be a daunting task, and new players may feel unsure which should they pick or which is the best. Starting the list off with one of my favorite negative perks it is time to talk about high thirst. Chances are you are taking a character with an occupation and already have an idea on what which weapons you wish to skill up. Horrible for new players, but experienced players shouldnt be getting scratched often, if at all. Whenever a zombie performs an attack the player has a chance to block it. Towing is broken in the latest update but Sunday Driver has always made towing difficult to impossible. Everything in this skill is either learned quickly through the foraging skill, or through a fairly easy to find magazine. This also applies to backpack storage but is still a convenience perk. I'd put Dextrous at 3. Avoid this like the plague. Which DOES affect stamina. It's only useful to save time and hence make the game slightly less boring. Privacy Policy. New comments cannot be posted and votes cannot be cast, The subreddit for Project Zomboid. Understandably it can be annoying that you cant perform first aid on any others if youre playing multiplayer but as long as one of your friends is decent at first aid you can always have them patch you up. As its an RPG game you are developing your own story, so play as you wish. The end result is usually pulling a few more zombies than you would without the trait, making it a decent negative trait for a combat build. Never found a lack of food to be an issue personally. Hunter is nice to the xp boosts to some skills but again, I play on insane pop so sneaking isnt particularly viable. Whether you get lucky with a tub of ice cream in the freezer or come across a couple of sticks of butter putting on long-term weight is not so hard in Project Zomboid. Waste of one point. Only reason it's not 4 is because it's not required. Because of this, we would recommend giving it a try as it can easily help you get a high-cost positive trait. Very useful for finding Axes and Sledgehammers. Under the hood . Dont take this. Too expensive take hiker instead. Out of shape, unfit - by training fitness. The only opinion I disagree with is thin-skinned. But at that point you might as well give your character 2 extra points in the settings. Probably bugged in the current patch but right now testing has found it to literally have no effect on anything. Though all of them are useful in their own ways, the following traits are the best to pick up. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Your character has a perception radius even behind them, supposed to represent hearing. Yes good call with the Thin-skinned. Most positive. Project. I'm definitely not confident or patient enough to play that character yet, though! As these two are pretty similar to each other i thought id bring them both under the same category. Running XP boost will be very useful, as it can be slow to level up, but there are more important traits you can take first. In order to start playing, your points must have a total of 0. But if you are looking for positive traits, you can find a link to a guide for the best positive traits below. If an attack is blocked the damage is simply negated. Smoker means that the longer your character goes without smoking the more gradually unhappy they will get. Both of these traits will make your character pretty much useless when it comes to running around or doing anything at the start of the game. Just carry 2 filled bottles around with you and you wont notice this trait. Ive told my friends who are new to the game to take thick-skinned to start off with until theyre more comfortable to take the training wheels off. #projectzomboid #zomboidI wanted to try another challenge in Project Zomboid, so I decided to see what it would be like to create a character with (almost) a. Still, if your character is the farmer of the group and will stay mostly out of the action, a thin-skinned hemophobic will give you plenty of points to spend on some great perks in the positive traits side. Seriously, getting both of these will be a slog at the start but thanks to the new exercise system introduced into the Build 41 version of the game you can get your fitness level up by utilizing it. I picked ugly, underweight, social anxiety, bald, oversleeper and underachiever. Despite Project Zomboid's slow healing ability, it is actually an enjoyable negative trait. Did any of the traits surprise you and do you think that you are going to take some of the traits that Ive mentioned in the post on your next play-through? Will hurt your stealth a bit, but not too much. The name of the game is avoid being attacked at all costs since any damage from a zombie can be a death sentence. And do they have any negatives that stick forever? It does make the early game a lot easier, though. ._1LHxa-yaHJwrPK8kuyv_Y4{width:100%}._1LHxa-yaHJwrPK8kuyv_Y4:hover ._31L3r0EWsU0weoMZvEJcUA{display:none}._1LHxa-yaHJwrPK8kuyv_Y4 ._31L3r0EWsU0weoMZvEJcUA,._1LHxa-yaHJwrPK8kuyv_Y4:hover ._11Zy7Yp4S1ZArNqhUQ0jZW{display:block}._1LHxa-yaHJwrPK8kuyv_Y4 ._11Zy7Yp4S1ZArNqhUQ0jZW{display:none} I really dislike playing with this perk, but it isnt entirely detrimental. Organized also increases storage size of backpacks and shelving and whatnot. I disagree with the Sunday Driver for one huge reason. New comments cannot be posted and votes cannot be cast. Probably gonna go back and alter some things. And when You have 9 fitness it's not going to cause any problems, so probably even 4/5 if you have 9 fitness. Impacts combat a lot less than you'd think, especially since your character panics no matter what when they see a horde early-game. Of course, some are rendered irrelevant by the extreme end game: Slow reader is not relevant after all books have been read, neither is slow learner after all skills are maxed out / max level is reached. Now I just avoid the weight traits to get athletic; but for combat characters I'm going fire officer all the way now. There is a great video out there about it and TLDW, its only use is if you pass a window the zombie has a slightly less chance of seeing you, but if u r in the open, forget it. About 2 weeks? Only worth taking if you have slow modded vehicles. Organized increases the storage capacity of all containers so its a little more useful than youre giving it credit for but I agree that its expensive. You can test this all out using the debug mode of PZ. I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight . Maybe not deadly, but you will attract a few more zombies. Only downside is sometimes you have nothing to do in a day, leaving your character to get bored and depressed, but thats what sleeping pills and exercise are for. To play and make specific character builds in Project Zomboid, players must balance their builds with both positive and negative traits. This will get you killed. 2 points for 1 str, 1 axe and 1 sprinting for a minor weight debuff is nuts. You can just eat more or less and eventually it will be free points. Espaol - Latinoamrica (Spanish - Latin America). It's a complete joke as-is. For that reason, I always take thin skinned and just pray for the best. I went with light eater just because I figured it'd be fewer distractions, but as a result I've found I have to overeat anyway to maintain calories. This is honestly a very great perk worth considering, especially for only 4 points. You still can hear zombies that are sneaking up on you if you're actually listening to the game, the sound is just a bit muffled. Avoid. I mostly based the ratings on standard settings and aimed at new players. -4 Fitness, Very Underweight: Very low strength, very low endurance and prone to injury. All trademarks are property of their respective owners in the US and other countries. Pacifist, despite what it says, only makes you get 30% less experience with weapons. Stress from being bloody is annoying and can be an issue unless you have a lot of water collectors or are set up by a river. You will amass a whopping 8 points to use on some other positive traits as well. You could start at 0 or 3 and level up to 4 or 6. One thing that I didnt take into account when making that list is the fact that to pick these positive traits, youre going to have to take some hits.
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